WHITEPAPER v2.0
  • ⚔️WELCOME TO THE WORLD OF MASSINA!
    • About Plai Labs
    • Our Mission
  • 📖GAME OVERVIEW
    • Gameplay
    • Collect & Ascend
    • Explore & Experience
    • Battle
    • Forge Gear
    • Land Ownership
    • Maestros
    • Champions
      • Champions Structure
      • Champions Tiers
  • 🎮PLAY TO OWN OVERVIEW
    • Why Play to Own?
    • How Does Play to Own Work?
    • Proof of Concept
    • Participation-based Rewards
    • Minting Fees
  • 💎ESSENCE
    • Essence Crystals
  • 🦴BONE
    • Repair & Sharpening
    • Crafting Weapons & Armor
      • The Bonesmith
      • Forges
      • The Osteomancer
  • 🧫BREEDING – DR. PROMETHEUS’ LAB
    • Siring Services
  • 🚀ASCENSION & CHAMPIONS PROGRESSION
    • Leveling
    • Feats
    • Tiering
    • Celestia Surge
    • Writs of Ascension
  • 💀DEATH
    • Ressurection – The Necromancer
    • Mark of Maiax
    • Corpses
    • Harvesting Bone – The Butcher
  • 🪙MASSINA
    • Land
    • Mining
    • Blueprints
    • Maintenance & Upkeep
  • 🥇GENESIS MINT
  • 🤝PARTNER ECONOMY
  • 👑CHRONO IMPERIUM
    • RECOGNITION
      • WALLET LINKING
      • RETROACTIVE RECOGNITION
      • COOLDOWN
    • PROGRESSION
      • CHRONO XP
      • THE IMPERIUM
        • RANKS & BOUNTY
        • CHRONO LOOT BOXES (CHESTS)
        • ONGOING BENEFITS
          • DAILY COLLECTION
          • PRIME ETERNAL DAILY COLLECTION
        • THE TRANSCENDENT 100
        • THE TRANSCENDENT ONE
      • THE ORACLE OF THE IMPERIUM
  • 🔖CHAMPION RENTAL
  • 🎨UGC
    • UGC Towers – Maestro Challenge
    • UGC Tournaments
  • 🐶PETS
    • Pet Utility
    • Pet Customization
  • 🤺F2P PLAYER ON-RAMP
    • Maestro System
    • Maestro Customizations
    • Path of the Maestro
    • Glory Pass (Battle Pass)
  • 🛡️GUILDS
  • ⛓️GAME CHAIN
    • Bridging Assets
    • Ecosystem
    • In-Game Marketplace
  • ✒️DISCLAIMER
Powered by GitBook
On this page
  1. ASCENSION & CHAMPIONS PROGRESSION

Tiering

PreviousFeatsNextCelestia Surge

Last updated 2 years ago

There are three Tiers along the Ascension path:

Challenger → Gladiator → Eternal

In the game, players Ascend their Champions from one tier to the next by completing certain requirements. These include: reaching the level cap for their current tier, and completing an Ascension ritual.

To perform an Ascension ritual, players provide the priests at the Ascension Temple with three things: a consecrated* corpse of another Champion of the same tier, the appropriate amount of Writs of Ascension, and a small amount of Gold. (*More on consecration in the Death section, following.)

Ascending a Champion to a higher tier improves their stats, allows them to have more offspring, unlocks exclusive battle modes and areas in the game, and grants access to additional Feat Cards and Feat Slots. Each tier also has different daily earning limits for Essence, a valuable resource used in the game. As the Champion’s tier increases, so do the earning limits, making Ascension a key strategy for players looking to maximize their Essence. Achieving the highest tier of Eternal grants immortality to the Champion. However, the path of Ascension comes at a cost. Champions and resources will be consumed along the way, strengthening the player-to-player economy and balancing the supply of Champions and resources. Overall, Ascension is a vital aspect of the game, allowing players to improve their Champions and gain access to new features while maintaining a healthy game economy.

🚀