WHITEPAPER v2.0
  • ⚔️WELCOME TO THE WORLD OF MASSINA!
    • About Plai Labs
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  • 📖GAME OVERVIEW
    • Gameplay
    • Collect & Ascend
    • Explore & Experience
    • Battle
    • Forge Gear
    • Land Ownership
    • Maestros
    • Champions
      • Champions Structure
      • Champions Tiers
  • 🎮PLAY TO OWN OVERVIEW
    • Why Play to Own?
    • How Does Play to Own Work?
    • Proof of Concept
    • Participation-based Rewards
    • Minting Fees
  • 💎ESSENCE
    • Essence Crystals
  • 🦴BONE
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      • The Bonesmith
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  • 💀DEATH
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  • 👑CHRONO IMPERIUM
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      • WALLET LINKING
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        • THE TRANSCENDENT 100
        • THE TRANSCENDENT ONE
      • THE ORACLE OF THE IMPERIUM
  • 🔖CHAMPION RENTAL
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    • UGC Towers – Maestro Challenge
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  • 🐶PETS
    • Pet Utility
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    • Maestro System
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    • Path of the Maestro
    • Glory Pass (Battle Pass)
  • 🛡️GUILDS
  • ⛓️GAME CHAIN
    • Bridging Assets
    • Ecosystem
    • In-Game Marketplace
  • ✒️DISCLAIMER
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  1. PLAY TO OWN OVERVIEW

Proof of Concept

PreviousHow Does Play to Own Work?NextParticipation-based Rewards

Last updated 2 years ago

Champions Ascension’s Slice of Massina recently demonstrated how its Play to Own mechanic works via our “meme-o-rabilia” box system. Players were rewarded with Tickets when they played a variety of different mini-games and engaged with the “Early Release” version of combat. These Tickets were awarded per each game’s individual mechanics and regularly balanced based on data. Players were able to use their Tickets for in-game activities like changing the music in The Sleeping Karkadon or using the Art Station in the courtyard, as well as to mint an NFT in the . Each of these NFTs functions both as a compelling collectable and with in-game utility.

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Imperial Gallery Collection