WHITEPAPER v2.0
  • ⚔️WELCOME TO THE WORLD OF MASSINA!
    • About Plai Labs
    • Our Mission
  • 📖GAME OVERVIEW
    • Gameplay
    • Collect & Ascend
    • Explore & Experience
    • Battle
    • Forge Gear
    • Land Ownership
    • Maestros
    • Champions
      • Champions Structure
      • Champions Tiers
  • 🎮PLAY TO OWN OVERVIEW
    • Why Play to Own?
    • How Does Play to Own Work?
    • Proof of Concept
    • Participation-based Rewards
    • Minting Fees
  • 💎ESSENCE
    • Essence Crystals
  • 🦴BONE
    • Repair & Sharpening
    • Crafting Weapons & Armor
      • The Bonesmith
      • Forges
      • The Osteomancer
  • 🧫BREEDING – DR. PROMETHEUS’ LAB
    • Siring Services
  • 🚀ASCENSION & CHAMPIONS PROGRESSION
    • Leveling
    • Feats
    • Tiering
    • Celestia Surge
    • Writs of Ascension
  • 💀DEATH
    • Ressurection – The Necromancer
    • Mark of Maiax
    • Corpses
    • Harvesting Bone – The Butcher
  • 🪙MASSINA
    • Land
    • Mining
    • Blueprints
    • Maintenance & Upkeep
  • 🥇GENESIS MINT
  • 🤝PARTNER ECONOMY
  • 👑CHRONO IMPERIUM
    • RECOGNITION
      • WALLET LINKING
      • RETROACTIVE RECOGNITION
      • COOLDOWN
    • PROGRESSION
      • CHRONO XP
      • THE IMPERIUM
        • RANKS & BOUNTY
        • CHRONO LOOT BOXES (CHESTS)
        • ONGOING BENEFITS
          • DAILY COLLECTION
          • PRIME ETERNAL DAILY COLLECTION
        • THE TRANSCENDENT 100
        • THE TRANSCENDENT ONE
      • THE ORACLE OF THE IMPERIUM
  • 🔖CHAMPION RENTAL
  • 🎨UGC
    • UGC Towers – Maestro Challenge
    • UGC Tournaments
  • 🐶PETS
    • Pet Utility
    • Pet Customization
  • 🤺F2P PLAYER ON-RAMP
    • Maestro System
    • Maestro Customizations
    • Path of the Maestro
    • Glory Pass (Battle Pass)
  • 🛡️GUILDS
  • ⛓️GAME CHAIN
    • Bridging Assets
    • Ecosystem
    • In-Game Marketplace
  • ✒️DISCLAIMER
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BONE

“Bones all have a story to tell, and my forge prepares them for their next chapter.” – Itahisa Vatroslava, The Bonesmith

PreviousEssence CrystalsNextRepair & Sharpening

Last updated 2 years ago

Bone is an in-game currency earned by competing in PvE game modes or by harvesting a Champion killed in PvP. All Champions have a Bone meter that is filled as Bone is earned via gameplay. The meter has a maximum fill limit that increases with the Champion’s tier. Bone can be earned in PvE combat, but it can also be harvested from the remains of Champion NFTs killed in combat. Champion corpses can be converted into Bone and Essence at the Butcher. Initially, Champions will use default weapons but in the near future, players will be able to use Bone to craft gear for their Champions. Players will be able to mint Bone Components and then combine those Components with specific recipes to craft weapons. Bone Components that match a gear’s recipe will also allow players to repair items more efficiently.

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